I wanted to see how far I could push that exploding Actionscript 3.0 code – see if Flash could handle updating each animating pixel every frame, while playing a video, then blurring it. Sure enough, it can! It did take further optimization from the version I posted the other day – including swapping copyPixels with getPixel/setPixel, and removing an anonymous function call (wow that was expensive!). Here it is:
Note: This WILL run like slush on the debug player. I don’t know why. If anyone knows why, please let me know!
Author: Kevin Newman
My brother came up with the idea for unFocus.com which was originally meant be a place to discuss and blog about whatever topics we both found interesting, from politics to technology, to art and design. Time was scarce, and I need a place to host History Keeper, and unFocus Projects - a sub focus of unfocus.com was born, and eventually migrated to the font page.
Oh, and I'm on Twitter (@Touvan) and Google+.
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