define('DISALLOW_FILE_EDIT', true); Comments on: SVGView for Xamarin.Android http://www.unfocus.com/2014/02/19/svgview-for-xamarin-android/ Home of Scripts 'n Styles for WordPress, Backstage2D and History Keeper! Thu, 06 Jul 2017 19:20:59 +0000 hourly 1 https://wordpress.org/?v=6.2.5 By: Kevin Newman http://www.unfocus.com/2014/02/19/svgview-for-xamarin-android/comment-page-1/#comment-191884 Thu, 06 Jul 2017 19:20:59 +0000 http://www.unfocus.com/?p=4342#comment-191884 In reply to Asiyeh Bhl.

Hey – I won’t be of much help as I haven’t used Xamarin in quite some time. Based on what I remember, if it requires a specific Android API then you may be able to use that method that Android supports to back-fill APIs to older platforms (you do something like set your API to 23, and then set your target to 15 and it tells the compiler to pack in the newer APIs to your app – something like that).

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By: Asiyeh Bhl http://www.unfocus.com/2014/02/19/svgview-for-xamarin-android/comment-page-1/#comment-191763 Fri, 23 Jun 2017 19:22:06 +0000 http://www.unfocus.com/?p=4342#comment-191763 Hi
i have read your document about svg files.
but now xamarin android support library(v25) has the support for svg files. then no need to add extra librarys i guess.
but when i use it apps its ok on api23.. but give runtime error on api16..
so i was wondering if u cand help me with that..
is that even possible to have it back to work again?

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By: WraithKenny http://www.unfocus.com/2014/02/19/svgview-for-xamarin-android/comment-page-1/#comment-158596 Tue, 04 Mar 2014 05:26:38 +0000 http://www.unfocus.com/?p=4342#comment-158596 RT @Touvan: SVGView for Xamarin.Android: Instead of making dozens of PNG files for all the various screen sizes for icon asse… http://t.c…

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By: Touvan http://www.unfocus.com/2014/02/19/svgview-for-xamarin-android/comment-page-1/#comment-69837 Wed, 19 Feb 2014 23:49:54 +0000 http://www.unfocus.com/?p=4342#comment-69837 Blogged: SVGView for Xamarin.Android http://t.co/J4DWspusQj #Xamarin #Android #development

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